package worldgen; import static sjgs.utils.Utils.loadImage; import core.Main; import player.Player; import sjgs.core.Handler; import sjgs.graphics.backgrounds.Background; import sjgs.graphics.backgrounds.ParallaxBackground; public class WorldGenerator { public static ParallaxBackground currentBackground; public static void generateWorld() { Handler.clearAll(); Main.player = new Player(0, 0); TestMapCreator.createTestMap(); final int startX = 0, startY = 0; final Background background = new Background(loadImage("/background.png"), startX, startY, 100, 0, true); final Background midground = new Background(loadImage("/midground.png"), startX, startY, 50, 100, true); final Background foreground = new Background(loadImage("/foreground.png"), startX, startY, 80, 0, true); currentBackground = new ParallaxBackground(background, midground, foreground); // currentBackground = new ParallaxBackground(midground); } }